
The latest interview published with Marc Whitten, general manager of XBox Live is quite frankly, fucking scary.
There’s been a lot of complaints over Microsofts recent handling of one of the Xbox360′s greatest assets and rightly so. The decision to cut royalty rates is a poor one, especially given the cost of getting your game through cert. The rumoured handling of potential arcade releases another. The colossal fuckwittery of the current interface for browsing games (and as a knock on effect – sustaining sales of a game) the icing on the cake.
But hey, fear not because just when you think they can’t possibly fuck something up more…
“…we will be delisting older underperforming titles in order to keep the service focused on a section of high quality games”
Sounds worrying, doesn’t it? Especially if you’re an indie developer. You stump up your multiple grand in Earth money to develop and get your game pushed through cert and on the service and say, for example, you’re the creator of a quirky game… one that might just polarise critics… what happens?
“The way it will work is that the title will need to be at least 6 months old and have a Metacritic score below 65 and a conversion rate below 6% on the service. This way titles are not just considered if they are not selling well or not getting good reviews, but actually a combination of both. We will also give a three-month notice before delisting any title. “
You’ve got a six month window to perform well in both critical (well, meta-critical) and sales or it’s bye bye from the service. Now, lets just fucking pause for a second here. Digital distribution, right? These games aren’t taking up shelf space are they? Isn’t this a bit like iTunes saying you can only buy the past six months “top rated by 40 or so music press publications” albums before the music disappears?
Let’s have a look at the Metacritic XBLA titles <65% (courtesy of Harsin on RLLMUK)
235 Robotron: 2084 2006 65
236 Bankshot Billiards 2 2005 65
237 Feeding Frenzy 2006 65
238 Dig Dug 2006 65
240 Ms. Pac-Man 2007 65
245 Gauntlet 2005 65
246 Crystal Quest 2006 64
247 Speedball 2: Brutal Deluxe 2007 64
251 Hardwood Hearts 2005 64
255 Texas Hold ‘em 2006 63
257 Fatal Fury Special 2007 63
259 Contra 2006 63
260 Marathon: Durandal 2007 63
261 Triggerheart Exelica 2008 63
263 Missile Command 2007 63
264 Time Pilot 2006 63
265 Track & Field 2007 63
266 Hardwood Backgammon 2005 62
269 Hardwood Spades 2005 62
270 Pac-Man 2006 62
272 Frogger 2006 62
273 Mad Tracks 2007 62
277 Root Beer Tapper 2007 61
280 Super Contra 2007 61
287 Geon: Emotions 2007 59
288 Soltrio Solitaire 2007 59
291 Arkadian Warriors 2007 59
292 TiQal 2008 58
294 Rush’n Attack 2007 58
296 Aegis Wing 2007 58
297 Defender 2006 58
298 Rocketmen: Axis of Evil 2008 57
299 Double Dragon 2007 57
301 Xevious 2007 56
303 Gyruss 2007 56
309 Asteroids / Asteroids Deluxe 2007 55
311 Battlestar Galactica 2007 55
314 Centipede & Millipede 2007 55
317 Boogie Bunnies 2008 54
318 Spyglass Board Games 2007 54
321 Brain Challenge 2008 54
323 Tetris Splash 2007 53
327 Ecco the Dolphin 2007 53
330 Battlezone 2008 52
332 Tetris Evolution 2007 52
337 Yie Ar Kung-Fu 2007 51
340 Wing Commander Arena 2007 51
341 Novadrome 2006 50
348 Shrek-N-Roll 2007 49
352 Mr. Driller Online 2008 48
353 Scramble 2006 47
354 Tempest 2007 47
357 Street Trace: NYC 2007 45
359 Discs of Tron 2008 44
360 TotemBall 2006 44
362 Word Puzzle 2007 44
363 New Rally-X 2006 43
365 Tron 2008 43
367 Bliss Island 2008 42
368 Cyberball 2072 2007 41
370 Screwjumper! 2007 40
375 Rocky and Bullwinkle 2008 37
380 Yaris 2007 17
Obviously, I have no idea of conversion rates on these titles – but it’s a scary, scary big list as it stands. Over 60 games potentially up for delisting, some of which despite meta-critic ratings I’ve actually bought. Because, get this, I like the games. The major sell of XBLA for me is the variety and if I fancy picking up RezHD, I can. If I fancy Scramble (sorry, I buy Scramble for everything…) then I can have it.
Under Marc Whitten’s new initiative, I’ve got six months then another three to purchase the games… and fuck knows what happens to my purchases if they get delisted. Can you redownload HexicHD if you delete it off your drive? (short answer… not without jumping through hoops at tech support).
So, you’re fucking the developers up the arse and the consumers. Which might be forgiveable if it weren’t for a lot of the problems with XBLA lying firmly at the feet of MS and their idiotic dashboard, the handing over of release slots to big publishers for shovelware… basically, square peg meet round hole to solve a problem. Quick! Look over there!
It looks like someone doesn’t understand the positive and wonderful points of the service that XBLA provides to the consumer.
“… I think you will find this will focus the catalogue more on larger, more immersive games”
Thanks Marc. You’ve missed the point by a country fucking mile, Sir. Whilst I welcome the ability to provide larger, more immersive games I don’t want this at the expense of smaller, “different” stuff. Your focus should be this: providing great games however large or small. Just. Great. Games.
The thing is, there’s a beauty in human nature that we all have differing tastes. Something that Metacritic fails to reflect with its small cross section and meta-analysis of scores, there isn’t a statistical mechanism devised yet that can cope with the myriad of tastes we all have. However, offering the consumer as much choice as possible from a wide spectrum of gaming… well, that’s preferable and nothing but good business, surely? Something for everyone, something for *anyone*. Especially when you’ve already got a near perfect mechanism in place to do this (short of, yes, sorting out the dashboard!)
It’s worth noting at this point that Space Giraffe, one of the greatest games I’ve ever been blessed with playing received a Metacritic ranking of 68 barely scraping itself out of the danger zone.
I’m off for a little cry.
UPDATE: Apparantly, the word is so far that games will be recoverable once “delisted” but no word as to whether they’ll still be able to purchase. It sounds like “no” to the latter.