AJAX Comments and Feedburner
Having seen RPS lovely comments system, whereby you can edit your comment for a set amount of time - I’ve added the same functionality here.
You can now edit your comment for 15 minutes after posting - please don’t abuse it or I’ll have to remove it. (The comments system that is - what you do in your own personal time with your genitalia is entirely your own responsibility and I’m certainly not removing that).
I’ve also finally gotten round to burning the RSS feed via Feedburner, so if you fancy updating your feed then here’s the new chap.
This has been a party political broadcast on behalf of the Remakes party.
Atomhex

[I've been meaning to comment on Atomhex for a while now, truth be told I was holding out to do an interview with Mark Incitti for Rodent before commenting. Fear not, the interview is something I still intend to follow up with once the Emulation issue and my interview with Ooki Bloks coder (and co-creator of the glorious and essential Fren-Ze) MattV has gone live. Having recently reminded myself of the game in a recent RPS comments thread I figured a few "wise" words upon the game were long overdue.]
Sunday Linky Sunday
Back once again with the renegade linkmaster. My pick of this weeks exciting happenings in the world of the interweb. Just six this week as officially the internet took a week off due to GTA. Cock.
Why Game History Matters - “Whether plumbing the depths of The Hobbit on a Sinclair ZX Spectrum or reading Dumas’s The Count of Monte Cristo a good developer hones her/his craft through immersing her/himself in history.”
Dux Gameplay Video - Holy plastic R-Type Batman. The enemy seem a little lifeless, but so far I love the style.
Smiley’s Shooty Adventure - Llamatron via Geometry Wars via emoticon, pixelripalicious.
Fruitaku - your only source of fruit related video game news. Ahar!
Bruce Everiss vs Pesky Reality - what?
What Gamers Want: Family Gamers - “By the time I look down and figure out which button to press, it’s already too late and I’ve crashed.” “Why do you need so many buttons? All I want to do is steer the car”.
Retro game sequels that never were






