6 Days Left

…and what have we got?

We’ve got a working menu, we’ve got a working level select, we’ve got all the enemy behaviour in and we’ve got scoring working and lots of under the hood stuff. We’ve also got 90% of the graphics and a whole 20 seconds of game.

20 seconds.

Hmm, this is going to be tight…

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13 thoughts on “6 Days Left

  1. Balancing one minute of game is hard when that minute is the entire segment of the game.

    That is all.