EDF:IA makes one fundamental mistake. It seems to believe that the core of EDF is shooting giant insects or robots and builds on that. That’s not the case. What makes EDF:2017 so utterly wonderful is that it’s not really about … Continue reading →
The past month or so, I’ve realised that where I shop for PC games is now incredibly limited. I now only really buy from 4 places these days (where 1 of 4 is actually “many” but hang on…). It wouldn’t … Continue reading →