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	<title>Comments on: Entitlement</title>
	<atom:link href="http://www.merseyremakes.co.uk/gibber/2009/10/entitlement/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.merseyremakes.co.uk/gibber/2009/10/entitlement/</link>
	<description>We Make The Cops Look Dumb - Seeking High Scores Even In The Laser&#039;s Mouth</description>
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		<title>By: Mo</title>
		<link>http://www.merseyremakes.co.uk/gibber/2009/10/entitlement/comment-page-1/#comment-218</link>
		<dc:creator>Mo</dc:creator>
		<pubDate>Tue, 20 Oct 2009 01:34:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.merseyremakes.co.uk/gibber/?p=498#comment-218</guid>
		<description>One of the more rewarding memories of my game development career was having my Mum hopelessly addicted to Geomex. And then having the rest of the family fight over &quot;who gets to use the iPod touch next&quot;. And then witnessing the ruthless competitiveness that arose.

That&#039;s why I make accessible games.</description>
		<content:encoded><![CDATA[<p>One of the more rewarding memories of my game development career was having my Mum hopelessly addicted to Geomex. And then having the rest of the family fight over &#8220;who gets to use the iPod touch next&#8221;. And then witnessing the ruthless competitiveness that arose.</p>
<p>That&#8217;s why I make accessible games.</p>
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		<title>By: Darrell Shandrow</title>
		<link>http://www.merseyremakes.co.uk/gibber/2009/10/entitlement/comment-page-1/#comment-207</link>
		<dc:creator>Darrell Shandrow</dc:creator>
		<pubDate>Mon, 12 Oct 2009 08:32:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.merseyremakes.co.uk/gibber/?p=498#comment-207</guid>
		<description>As an accessibility advocate, I appreciate your willingness to go with &quot;decision 2.&quot; For me, accessibility is not at all about entitlement. It is, instead, all about allowing people with disabilities to participate equally with everyone else so that less entitlement and special treatment is ultimately needed. Thank you for your efforts.</description>
		<content:encoded><![CDATA[<p>As an accessibility advocate, I appreciate your willingness to go with &#8220;decision 2.&#8221; For me, accessibility is not at all about entitlement. It is, instead, all about allowing people with disabilities to participate equally with everyone else so that less entitlement and special treatment is ultimately needed. Thank you for your efforts.</p>
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		<title>By: Jazmeister</title>
		<link>http://www.merseyremakes.co.uk/gibber/2009/10/entitlement/comment-page-1/#comment-204</link>
		<dc:creator>Jazmeister</dc:creator>
		<pubDate>Mon, 12 Oct 2009 06:18:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.merseyremakes.co.uk/gibber/?p=498#comment-204</guid>
		<description>Synso 2 was actually really really hard. I&#039;m not a player of shmups at all (when Axelay found its way into our household, my brother went to town on that cart, but I preferred the more story-driven stuff), so when I first attempted to play Synso 2, I couldn&#039;t do it in the slightest. Two things kept me playing:

1. It&#039;s a bright, hilarious game.

2. It has an options screen.

As soon as I found out you could set to autofire, turn down the effects, even save and load your game, I completed the 4-min arena with... okay, not with &lt;i&gt;ease&lt;/i&gt;, but with utter relish. And you&#039;re right, I didn&#039;t ruin anyone else&#039;s experience. I was even able to gradually wean myself off of those features in time for my GD review.

I guess I&#039;m attesting that you&#039;re qualified to say the things you said in the post. People like that are only deserving of a &quot;nightmare&quot; mode as paying customers - they shouldn&#039;t get the whole game.</description>
		<content:encoded><![CDATA[<p>Synso 2 was actually really really hard. I&#8217;m not a player of shmups at all (when Axelay found its way into our household, my brother went to town on that cart, but I preferred the more story-driven stuff), so when I first attempted to play Synso 2, I couldn&#8217;t do it in the slightest. Two things kept me playing:</p>
<p>1. It&#8217;s a bright, hilarious game.</p>
<p>2. It has an options screen.</p>
<p>As soon as I found out you could set to autofire, turn down the effects, even save and load your game, I completed the 4-min arena with&#8230; okay, not with <i>ease</i>, but with utter relish. And you&#8217;re right, I didn&#8217;t ruin anyone else&#8217;s experience. I was even able to gradually wean myself off of those features in time for my GD review.</p>
<p>I guess I&#8217;m attesting that you&#8217;re qualified to say the things you said in the post. People like that are only deserving of a &#8220;nightmare&#8221; mode as paying customers &#8211; they shouldn&#8217;t get the whole game.</p>
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