…in how not to introduce concepts, anything to players. A lesson in how not to open a game. Just a lesson. Don’t do this shit, people. Just don’t. Not like this.

This is the first experience people will have of Symphony. Each of the blue band screens are information screens that require a click to proceed. The shots with the game in the background? It stops the game to display these.

25 screens before you’ll even start the game. (24 in this gallery as I didn’t screengrab the splash screen at the start)
7 screens after announcing TIME TO PLAY!
2 in game interruptions.
12 more screens after game over.
And there’s more in the ship customisation screen but by this point, I’d gotten *really* bored of screengrabbing prompts.

Don’t do it.