December 31, 2006 – 8:58 am
showOdiogoReadNowButton (”111202″, “The Players Choice #2″, “145″, 290, 55);
showInitialOdiogoReadNowFrame (”111202″, “145″, 290, 0);
Gibbage
Oooh, an easy one. I don’t have to play Gibbage right now because I’ve played it a fair bit this year already, and its rather nifty. So there.
In all likelihood, I think Gibbage has already passed the 5 minute test
December 31, 2006 – 8:57 am
showOdiogoReadNowButton (”111202″, “The Players Choice #1″, “144″, 290, 55);
showInitialOdiogoReadNowFrame (”111202″, “144″, 290, 0);
I’m not really up to doing some coding, so I thought I’d take a gander through the Game Tunnel Game Of The Year awards and have a look at some of the incredible Indie titles up for nomination this year in a not [...]
November 15, 2006 – 2:09 am
showOdiogoReadNowButton (”111202″, “Bastard World”, “133″, 290, 55);
showInitialOdiogoReadNowFrame (”111202″, “133″, 290, 0);
I realise that in any other blog, this would be a really long pissing and whinging fest of epic proportions…but here at Gibber, we’re kinda special. Yes, my mum did tell me that an awful lot.
So, Bastard World then… yeah, its a game, sorry to [...]
November 7, 2006 – 2:55 am
showOdiogoReadNowButton (”111202″, “Kloonigames”, “132″, 290, 55);
showInitialOdiogoReadNowFrame (”111202″, “132″, 290, 0);
Bill at The2Bears has just dropped a nod in the direction of Kloonigames blog, which is well worth checking out. The aim of the blog is to crank out an experimental game a month, made within a 7 day window and trying something new in the [...]
October 26, 2006 – 2:58 am
showOdiogoReadNowButton (”111202″, “Neon Wars”, “125″, 290, 55);
showInitialOdiogoReadNowFrame (”111202″, “125″, 290, 0);
Neon Wars is a deceptive little cookie of a game, from a cursory glance you’d be easily fooled into believing it to be your bog standard average Geometry Wars style clone, but people of Bizarre Creations, look away now there is nothing to see here. [...]
September 23, 2006 – 9:13 pm
showOdiogoReadNowButton (”111202″, “PixelShips Retro”, “110″, 290, 55);
showInitialOdiogoReadNowFrame (”111202″, “110″, 290, 0);
What do you get if you cross Pokemon with Defender? Pokender? Defemon? A little yellow twat being blown to smithereens? Hmm, maybe some of the above, but you also get Pixelships Retro, the sequel to … well, Pixelships obviously.
Pixelships Retro is a concept that looks [...]
September 12, 2006 – 7:48 am
showOdiogoReadNowButton (”111202″, “Quantized Blaze”, “86″, 290, 55);
showInitialOdiogoReadNowFrame (”111202″, “86″, 290, 0);
A tad late to the party, with Quantized Blaze having already been covered by The2Bears way back in April and somehow managing to let it pass me by, until Tim over at indygamer.blogspot.com dropped this post a few days ago and reminded me of its [...]