My Word

I’ll fill this in soon enough… perhaps…

Retro:

Design Design Design – September 5th 2008

“One of the truly wonderful things about Dark Star (aside from just being plain phenomenal) was the amount of control over the game Simon Brattel built into it. As much as is possible is user configurable.”

Games:

On Death

“Death in games is a perfectly valid mechanic, but like all game mechanics it’s something you have to judge on a case by case basis whilst designing your game to judge if it’s an appropriate inclusion.”

Misc:


Bruce Everiss: The Oxygen Of Publicity – April 30th 2008

“Mr Everiss didn’t just happen to stumble upon a so called pirate, the entire situation has been clearly engineered and if I were a betting man, I’d say it’s for someone having the audacity to speak out against an article so perilously wrong it chafes.”

This Is The Way (Retro Remakes)

“We don’t really see enough music influenced games do we? Yeah, we get our Rock Band so Jimmy Page can wave his weighty stomach about complaining that it’s not like it was in the old days, yeah we get “rhythm action” which to my eternal disappointment is so often not even remotely sex related, sadly it’s barely even rock ‘n’ roll related most of the time instead relying on “ooh, press coloured button A in time with the beat” and that’s all so goddammit boring. There’s this rich tapestry of aural delights out there that people don’t really seem to touch upon.”

Stalin Vs Martians (Gibber)

“Here’s the nub, chaps and chapettes. If you’re even thinking of stroking your beard over Stalin Vs Martians stop right the fuck there. Step away from the keyboard and go and punch yourself in the face till the urge goes away.”

Kodu (xnPlay)

“let’s get more developers and publishers to understand there’s a market out there that doesn’t just want stuff like this, it needs it.”

Untitled Prologue (xnPlay)

“I want to go wherever Dennis is going. I don’t want to go here.”

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