The ever wonderful Simon Parkin asked me to divine what 2012 would bring for indie games, it seemed only polite to offer forth some answers.
Not just me, obviously, but clearly I’m the best at words.
“In summary: video games. That’s where we’re heading with indie in 2012. Into video games, lots of them. I’m sure there’ll be some other stuff but compared to the video games bit? No-one cares, right?”
I’m like the blind seer of the north or something. Covered in owl guts and intestines but just stating the bloody obvious and hoping no-one notices.
I’ll freely admit, I’m surprised at some of the other answers and tilted my head in that sort of funny look kind of way you give things that seem to have little to no connection to any sort of reality. Mainly the stuff about segments of people hating people who make money or that this “sellout” thing has to stop. That’s a bit odd, y’know? Reads a bit weirdy persecution complex and stuff.
Still. Words. Go read them.
(also, my prediction for trend of 2012 that got cut was more physical games a la Johann Sebastian Joust, BUTTON and their ilk as well as multiplayer iPad/console/computer games that require folks to be sitting round the device in the same room and stuff. “Beating your friend beats beating the average” )
