War Twat Hi(gher) Vis

August 20, 2008 · Filed Under Development Log · 6 Comments 

[update: apparantly, something went fuck with the packing and upload - that'll teach me to keep plugging at things till I'm beyond tired. Hopefully, should be fixed now.]

A womans work is never done…

After a request from Silly Tuna over at NewRetro I thought I’d have a go at putting together a hi-vis version of War Twat. The original request was for a version of the game that could be played by folks who are colour blind, but I figured whilst I’m at it I’ll go the whole hog and do a high contrast version of the game.

It would have been a five minute job just to make a few changes but with the visuals tightly bound to the game then some changes throw the balance right off. Essentially, I had to tinker with War Twat so that you could actually see more things but it was still War Twat.

The game should, in theory, still be as difficult and blinding as ever. Or at least, I hope so. If not, it’s back to the drawing board. Anyway, none of this will make it into the next official version for a while so in the meantime if you want a version of War Twat that’s high on contrast and low on polyunsaturates then clicketh the linketh below:

War Twat Hi-Vis Version

:-(

August 19, 2008 · Filed Under Things I Enjoyed · Comment 



I’ve really got to put some time into this, but my 360 will be going away soon.

War Twat Bug Fix

August 16, 2008 · Filed Under Development Log · 3 Comments 

Uploaded a bug fix for War Twat which caused the player to magically disappear and lock the game up on death. Something I’ve been trying to trace since launch but couldn’t work my head round quite what I’d done to cause it.

Whilst putting a teabag in the bin earlier, I had an epiphany and saw the light. One 30 second fix later and she be sorted. Which is nice.

Also, if only to stop Tim asking, I’ve changed the links over to zip files. Anyone cheekily hotlinking to the direct downloads will be alright for a bit as the .rar files are still active.

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